![]() ![]() Demon Altars are normally easier to find in the Corruption due to a possible increased spawn rate and vast caves.If you try to break a Demon Altar while you're in pre-Hardmode or with a Molten Hamaxe or lower, you will get damaged as stated earlier, but if killed, the Death Message says only your name.In Alpha, Demon Altars were also used to make certain Armors.Digging a horizontal tunnel through the map, albeit very time-consuming especially in large worlds (8400*2*3 blocks without holes), would allow one to find every Altar. ![]() It appears that all Demon Altars spawn within a very thin window of depth, only several blocks tall.Sometimes when you break a Demon Altar, the resulting ore may spawn in place of the destroyed demon altar.Making the block under a Demon Altar inactive with an Actuator will break the Altar without blessing your world.In update 1.2 there is a chance for your world to have Palladium, Orichalcum and Titanium or the old ores, but you are most likely to have a mix.However, it is still possible to obtain hardmode ores via crates obtained from fishing Once you destroy all Demon Altars in a world, you will no longer be able to obtain any more of the Hardmode ores or anything that requires a Demon Altar as a crafting station, so be sure that you don't break all of them.Demon Altars can not be picked up after their destruction, as they simply vanish.Demon Altars do not spawn or respawn there are a set number when the world is generated.Destroying a Demon Altar is directly associated with Wraiths spawning.Demon Altars can sometimes spawn in the Ocean, but this is very unlikely.The Demon Altar creates a small flicker of purplish brownish light that can be used to help locate them.However, your world will not be blessed by Altars destroyed in this way. If the Demon Altar spawns on Sand and you break the blocks under the sand, the Demon Altar can be destroyed without the Pwnhammer.Also, it may be wise to always keep at least one Altar in any given world to retain the crafting abilities. Because of this, it is wise to destroy only a few Altars because the ore spawning is less effective. So, if the first Demon Altar spawned 10,000 ores, the second (Actually 4th because of ore cycling) will only spawn ~5,000, the third ~3,300, the fourth ~2,500 and so on. When an Altar is broken and the world is blessed with ore, the quantity of spawned ore will be (Ore spawned first time) / (Number of times world has been blessed with ore).Attempting to destroy a Demon Altar with a weaker Hammer than the Pwnhammer or in a pre-Hardmode world will deal damage approximately equal to half of your current health (affected by armor) and leave the altar unbroken. The only way to destroy a Demon Altar is to use a Pwnhammer or a stronger hammer within a Hardmode world. By destroying more Altars, your world will get more of the new ores, but every 4th Altar spawns fewer ores than before. Blessing your world turns any type of block that is usually generated with pre-Hardmode ore (from the Underground or below) into the new ores (this means that if you built a dirt/stone path to fight the Wall of Flesh, ore could spawn in it). Depending on how many Altars you choose to break they will spawn in that order respectively. Destroying them "blesses" your world with three of six new ores, Palladium or Cobalt, Orichalcum or Mythril and Adamantite or Titanium. The meter resets after the debuff ends.As of v1.1, it is possible to destroy these Altars with the Pwnhammer dropped from the Wall of Flesh. However, if it becomes completely filled, the user will be inflicted with the Exhaustion debuff, causing all non-consumable throwing weapons to deal massively decreased damage for some time. Not using the weapon will make the meter slowly go back down. Like most non-consumable throwing weapons, using this weapon builds up an exhaustion meter that appears below the player. Each use throws a volley of three daggers in a fan that arc downwards after a considerable distance, starting a sharp descent downward after approximately 22 blocks. The Carnwennan is a craftable, non-consumable Hardmode throwing weapon that can autofire. Killing enemies recovers some of your exhaustion Overuse of this weapon exhausts you, massively reducing its damage Throws out three images of the legendary dagger ![]()
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